Digital Performance
Digital Performance
THEA 613
This lecture was made for the SPRING 2024 semester at The Univesrity of Hawai‘i at Mānoa.
Not for use without permission
What is Digital Performance?
“Digital Performance broadly includes all performance works where computer technologies play a key role rather than a subsidiary one in content, techniques, aesthetics, or delivery forms.” – Steve Dixon
Outcomes
THEMES:
The Future
Small Actions
KEY IDEAS:
Embodied Montage
New Media Dramaturgy
History
Electricity
Conductors, Tape & Oscilloscopes
Television & Video
Computers
The Internet
Social Media
Virtual Reality
Artificial Intelligence
Themes
The Future
Think about how performers were able to predict the future of technology by experimentation, asking questions, and small actions.
Small Actions
Think about how small actions and changes in how technology was used created giant impacts on technology, performance, and how we use technology today.
Key Ideas
Embodied Montage
This is an idea from virtual reality performance.
In virtual reality actions have consequences, and we have the ability to change everyday actions and movements into something new..
New Media Dramaturgy
An approach to performance that is informed by what the technology seems to want to say.
Electricity
Loïe Fuller
Oskar Schlemmer
Conductors, Tape & Oscilloscopes
Bebe & Louis Barron
Steve Reich
Daphne Oram
Daphne Oram
Electronic Music
Oramics Machine
Video & Computers
Shigeko Kubota
Nam June Paik
The Internet
Accessibility
Interactivity
Distribution and Promotion
Collaboration
Education and Training
Innovation
Economic Impact
Social Media
Promotion and Visibility
Audience Engagement:
Democratization of Performance
Influence on Creative Processes
Funding and Monetization
Crisis Management and Real-Time Adaptations
Virtual Reality
Embodied Montage
Rachel Rossin - Maquette (Time becomes a capability of the body)
Nony de la Peña - Project Syria
The Royal Shakspeare Company
COVID-19
How one group continued performances during CO